Building SDL2 from a Subdirectory (CMake)

A step-by-step guide on setting up SDL2 and useful extensions in a project that uses CMake as its build system

Ryan McCombe
Updated
Hello! I'm here to help you with any questions about this lesson. Feel free to ask me anything - whether it's about specific concepts, examples, or how to apply what you've learned!

Questions & Answers

Answers are generated by AI models and may not have been reviewed. Be mindful when running any code on your device.

Troubleshooting CMake Errors with SDL2
I followed the lesson but I am getting CMake errors when trying to build my project with SDL2. How can I troubleshoot this?
Using SDL2 without CMake
Is it possible to use SDL2 in my C++ project without using CMake? How would I set that up?
Enabling VSync with SDL2
How can I enable vertical synchronization (VSync) in my SDL2 application to prevent screen tearing?
Creating a Fullscreen Window with SDL2
How do I create a fullscreen window using SDL2 instead of a windowed one?
Playing Audio with SDL2
The lesson focused on graphics and input. How can I play audio in my SDL2 application?
Implementing a Basic Game Loop with SDL2
The lesson's example code uses a simple while loop for the main game loop. What does a more complete game loop look like in SDL2?