Display Modes

Learn how to manage screen resolutions and refresh rates in SDL games using display modes.

Ryan McCombe
Published
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Questions & Answers

Answers are generated by AI models and may not have been reviewed. Be mindful when running any code on your device.

Handling Unsupported Display Modes
What happens if a player has a monitor that doesn't support the display mode our game wants to use?
Scaling Retro Games
If I'm making a retro-style game that uses a low resolution, how can I make it look good on modern high-resolution displays?
Display Mode Safety Timer
How can we implement a system that reverts to the previous display mode after a timer if the user doesn't confirm the changes?
Display Settings and Game Restart
Why do some games require a restart after changing display settings while others can change them instantly?
Saving Fullscreen Preferences
How can I save the player's preferred fullscreen mode and restore it the next time they launch the game?