Managing Mouse Focus with SDL2

Learn how to track and respond to mouse focus events in SDL2, including handling multiple windows and customizing focus-related click behavior.

Ryan McCombe
Updated
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Questions & Answers

Answers are generated by AI models and may not have been reviewed. Be mindful when running any code on your device.

Auto-Focus Windows on Mouse Hover
Can I make my game window automatically gain input focus when the mouse hovers over it?
Mouse Focus with Overlapping Windows
When using SDL_GetMouseFocus(), what happens if the mouse is over where two windows overlap?
Mouse Focus in Fullscreen Mode
How do I handle mouse focus in fullscreen mode? Does it work differently?
Custom Mouse Focus Regions
Can I customize which parts of my window respond to mouse focus? Like having some transparent areas that don't trigger focus events?
Picture-in-Picture Windows
How would I implement a picture-in-picture feature where a smaller window always stays on top of the main window?
Disabling Mouse Focus Events
How can I make certain windows in my game ignore mouse focus completely?