Working with Data

Learn techniques for managing game data, including save systems, configuration, and networked multiplayer.

Ryan McCombe
Updated
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Questions & Answers

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Managing Save File Versions
Is it possible to update my game without breaking existing save files from older versions?
Preventing Save File Tampering
What happens if a player tries to cheat by editing the save file? How can we prevent that?
Managing Large Save Files
How do professional games handle really large save files, like open world games with lots of player progress?
Saving in Multiplayer Games
For multiplayer games, how do we handle saving when multiple players can modify the same object?
Cross-Platform Save Files
In real games, how do developers manage compatibility between different platforms' save files?
Implementing Autosave
How do games typically handle automatic saving? Should we save after every player action?