SDL2 Timers and Callbacks

Learn how to use callbacks with SDL_AddTimer() to provide functions that are executed on time-based intervals

Ryan McCombe
Updated
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Questions & Answers

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SDL Timers vs Frame Counting
Why might I want to use SDL timers instead of just counting frames in the main game loop for timing events?
Syncing Timers in Multiplayer
What's the best way to handle timer-based events in a multiplayer game where timing needs to be synchronized?