Creating an Overlay Window in SDL

How can I create an overlay window that always stays on top of other windows?

Creating an overlay window in SDL that always stays on top of other SDL windows involves a combination of SDL window flags and platform-specific techniques.

SDL itself doesn't directly support "always on top" windows, but you can achieve this effect with a few tricks.

Creating the Overlay Window

First, create the window with the appropriate SDL flags. Typically, you would want the window to be borderless to give it an overlay-like appearance:

#include <SDL.h>

class OverlayWindow {
public:
  OverlayWindow() {
    SDLWindow = SDL_CreateWindow(
      "Overlay Window",
      SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
      400, 300,
      SDL_WINDOW_BORDERLESS | SDL_WINDOW_ALWAYS_ON_TOP 
    );
  }

  ~OverlayWindow() {
    SDL_DestroyWindow(SDLWindow);
  }

  SDL_Window* SDLWindow{nullptr};
};

int main(int argc, char** argv) {
  SDL_Init(SDL_INIT_VIDEO);
  OverlayWindow overlay;
  SDL_Event Event;

  while (true) {
    while (SDL_PollEvent(&Event)) {
      if (Event.type == SDL_QUIT) {
        return 0;
      }
    }
  }
  
  SDL_Quit();
  return 0;
}

Platform-Specific Adjustments

To make the window stay on top, you might need to use platform-specific APIs. Here's how you can achieve this on Windows using the Win32 API:

#include <SDL.h>
#include <SDL_syswm.h>
#include <windows.h>

class OverlayWindow {
 public:
  OverlayWindow() {
    SDLWindow = SDL_CreateWindow(
      "Overlay Window",
      SDL_WINDOWPOS_CENTERED,
      SDL_WINDOWPOS_CENTERED,
      400, 300,
      SDL_WINDOW_BORDERLESS
    );

    HWND hwnd = GetSDLWindowHandle(SDLWindow);
    SetWindowPos(hwnd, HWND_TOPMOST, 0, 0, 0, 0,
                 SWP_NOMOVE | SWP_NOSIZE);  
  }

  ~OverlayWindow() {
    SDL_DestroyWindow(SDLWindow);
  }

  SDL_Window* SDLWindow{nullptr};

 private:
  HWND GetSDLWindowHandle(SDL_Window* window) {
    SDL_SysWMinfo wmInfo;
    SDL_VERSION(&wmInfo.version);
    SDL_GetWindowWMInfo(window, &wmInfo);
    return wmInfo.info.win.window;
  }
};

int main(int argc, char** argv) {
  SDL_Init(SDL_INIT_VIDEO);
  OverlayWindow overlay;
  SDL_Event Event;

  while (true) {
    while (SDL_PollEvent(&Event)) {
      if (Event.type == SDL_QUIT) {
        return 0;
      }
    }
  }
  
  SDL_Quit();
  return 0;
}

In this example, SetWindowPos() is used to set the window as always on top (HWND_TOPMOST).

Considerations

  • Cross-Platform: For a cross-platform solution, you would need to implement similar logic using respective platform-specific APIs for macOS and Linux.
  • User Experience: Always-on-top windows can be intrusive. Ensure this behavior is appropriate for your application's use case.
  • Focus Management: Handle focus and input appropriately. Overlay windows should not disrupt the main application's usability.

Creating an overlay window in SDL involves combining SDL's window creation functions with platform-specific code to achieve the desired always-on-top behavior.

Managing Window Input Focus

Learn how to manage and control window input focus in SDL applications, including how to create, detect, and manipulate window focus states.

Questions & Answers

Answers are generated by AI models and may not have been reviewed. Be mindful when running any code on your device.

Creating a Resizable Window in SDL
How do I create a resizable window in SDL?
SDL_RaiseWindow() vs SDL_SetWindowInputFocus()
What is the difference between SDL_RaiseWindow() and SDL_SetWindowInputFocus()?
Manage Input Focus for Windows from Other Libraries
Can SDL manage input focus for windows created by other libraries or frameworks?
Indicate Which SDL Window Has Input Focus
How can I visually indicate which SDL window currently has input focus?
Handling Input Focus for Fullscreen SDL Windows
How can I handle input focus for fullscreen SDL windows?
Preventing a Window from Losing Input Focus in SDL
Is it possible to prevent a window from losing input focus in SDL, and how would that be implemented?
Handling Input Focus Changes Triggered by Keyboard Shortcuts
Can SDL handle input focus changes triggered by keyboard shortcuts, and how?
Or Ask your Own Question
Get an immediate answer to your specific question using our AI assistant