Detect Double Clicks in SDL
How can I detect double clicks using SDL?
Detecting double clicks in SDL involves checking the clicks
member of the SDL_MouseButtonEvent
structure.
This member indicates the number of times the mouse button was clicked in quick succession. A value of 2
in the clicks
member signifies a double click.
Here's a basic example of detecting double clicks:
#include <SDL.h>
#include <iostream>
void HandleMouseButton(
const SDL_MouseButtonEvent& buttonEvent) {
if (buttonEvent.clicks == 2) {
std::cout << "Double Click Detected\n";
}
}
int main(int argc, char* argv[]) {
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
std::cerr << "SDL_Init Error: "
<< SDL_GetError() << '\n';
return 1;
}
SDL_Window* window = SDL_CreateWindow(
"Double Click Detection",
100, 100, 640, 480,
SDL_WINDOW_SHOWN
);
if (window == nullptr) {
std::cerr << "SDL_CreateWindow Error: "
<< SDL_GetError() << '\n';
SDL_Quit();
return 1;
}
SDL_Event event;
bool running = true;
while (running) {
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
running = false;
} else if (event.type == SDL_MOUSEBUTTONDOWN) {
HandleMouseButton(event.button);
}
}
}
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}
Double Click Detected
How It Works
- Event Loop: The main event loop calls
SDL_PollEvent()
to retrieve events. - Mouse Button Down: When a
SDL_MOUSEBUTTONDOWN
event is detected, it calls theHandleMouseButton()
function. - Double Click Detection: Inside
HandleMouseButton()
, theclicks
member of theSDL_MouseButtonEvent
structure is checked. Ifclicks == 2
, a double click is detected.
Points to Note
- Timing: The detection of double clicks relies on the system's double-click time setting. SDL respects the user's operating system settings for double-click speed, making it more reliable than implementing custom timing logic.
- State: The
clicks
member is present in bothSDL_MOUSEBUTTONDOWN
andSDL_MOUSEBUTTONUP
events. Ensure you handle the event you care about.
Example Enhancement
You might also want to distinguish between single and double clicks or handle specific mouse buttons:
void HandleMouseButton(
const SDL_MouseButtonEvent& buttonEvent) {
if (buttonEvent.clicks == 2) {
if (buttonEvent.button == SDL_BUTTON_LEFT) {
std::cout << "Left Button Double Click\n";
}
} else {
if (buttonEvent.button == SDL_BUTTON_LEFT) {
std::cout << "Left Button Single Click\n";
}
}
}
Left Button Double Click
Left Button Single Click
This code checks which button was clicked and whether it was a single or double click. Using SDL's built-in double-click detection is preferred over custom logic because it respects user settings and provides accurate results.
Mouse Input Basics
Discover how to process mouse input, including position tracking and button presses