Memory Management and the Stack

Stack Frame

What is a stack frame, and how is it related to function calls in C++?

Abstract art representing computer programming

A stack frame, also known as an activation record, is a memory block on the call stack that is created when a function is called. It stores information related to the function call, such as:

  • Local variables
  • Function parameters
  • Return address (where to return after the function finishes)
  • Saved registers

When a function is called, a new stack frame is pushed onto the call stack. When the function returns, its stack frame is popped off the stack, and the program continues from the return address.

Example of stack frames during function calls:

void function1() {
  int x = 5;
  function2();
}

void function2() {
  int y = 10;
  // ...
}

int main() {
  function1();
  // ...
}

Stack frames during execution:

  1. main() is called, creating a stack frame for main.
  2. main() calls function1(), creating a new stack frame for function1.
  3. function1() calls function2(), creating a new stack frame for function2.
  4. When function2() returns, its stack frame is popped off the stack.
  5. When function1() returns, its stack frame is popped off the stack.
  6. When main() ends, its stack frame is popped off the stack.

Understanding stack frames is essential for grasping function calls, recursion, and the scope of local variables in C++.

Answers to questions are automatically generated and may not have been reviewed.

A computer programmer
Part of the course:

Professional C++

Comprehensive course covering advanced concepts, and how to use them on large-scale projects.

Free, unlimited access

This course includes:

  • 124 Lessons
  • 550+ Code Samples
  • 96% Positive Reviews
  • Regularly Updated
  • Help and FAQ
Free, Unlimited Access

Professional C++

Comprehensive course covering advanced concepts, and how to use them on large-scale projects.

Screenshot from Warhammer: Total War
Screenshot from Tomb Raider
Screenshot from Jedi: Fallen Order
Contact|Privacy Policy|Terms of Use
Copyright © 2024 - All Rights Reserved