Advantages of std::ranges::subrange
Over Raw Pointers
What are the advantages of using std::ranges::subrange
over raw pointers?
Using std::ranges::subrange
offers several advantages over raw pointers, particularly in terms of safety, expressiveness, and functionality.
Here's a breakdown of why std::ranges::subrange
is often a better choice:
Safety
- Bounds Checking:
std::ranges::subrange
provides bounds checking through its iterator and sentinel, reducing the risk of out-of-bounds errors compared to raw pointers. - Non-Ownership: It explicitly expresses non-ownership, clarifying that the subrange does not manage the lifetime of the data, unlike raw pointers, which can lead to ambiguity.
Expressiveness
- Clear Intent:
std::ranges::subrange
makes it clear that the code is working with a view of a range of elements, enhancing code readability and maintainability. - Range Operations: It integrates seamlessly with the ranges library, allowing the use of powerful range-based algorithms and views, making the code more expressive and concise.
Functionality
- Iterator Support:
std::ranges::subrange
works with any type of iterator, not just pointers. This means you can create subranges from various container types. - Slicing: You can easily create views of subsets of containers, including non-contiguous subranges, which is more complex with raw pointers.
Error Prevention
- Reduced Risk of Dangling Pointers:
std::ranges::subrange
helps avoid common pointer pitfalls, such as dangling pointers, by working directly with iterators. - Easier Debugging: Issues related to range errors are easier to debug with
std::ranges::subrange
due to its clear bounds and iterator support.
Integration with Modern C++
- Compatibility with Algorithms:
std::ranges::subrange
is fully compatible with modern C++ algorithms, enabling more efficient and readable code. - Structured Bindings: Supports structured bindings for better code structure and readability.
In summary, std::ranges::subrange
provides a safer, more expressive, and more functional alternative to raw pointers, making your code easier to understand, maintain, and debug.
The following two programs implement the same functionality. The first uses raw pointers:
#include <iostream>
void print_range(int* begin, int* end) {
for (int* ptr = begin; ptr != end; ++ptr) {
std::cout << *ptr << ", ";
}
}
int main() {
int arr[] = {1, 2, 3, 4, 5};
print_range(arr + 1, arr + 4);
}
2, 3, 4,
Using std::ranges::subrange
looks like this:
#include <iostream>
#include <ranges>
#include <vector>
void print_range(std::ranges::subrange<
std::vector<int>::iterator> view) {
for (int n : view) {
std::cout << n << ", ";
}
}
int main() {
std::vector<int> vec{1, 2, 3, 4, 5};
std::ranges::subrange view{
vec.begin() + 1, vec.end() - 1};
print_range(view);
}
2, 3, 4,
Creating Views using std::ranges::subrange
This lesson introduces std::ranges::subrange, allowing us to create non-owning ranges that view some underlying container