Performance Impact
Are implicit conversions slower than using exact types?
Let's look at how implicit conversions affect your program's performance. While this might seem like a complex topic, we can break it down into simple parts.
Basic Rule
The simple answer is: yes, conversions can be slower than using exact types, but usually not enough to worry about in most situations. Here's a simple example:
#include <iostream>
using namespace std;
int main() {
// No conversion needed - fast!
int DirectInt{42};
// Needs conversion - slightly slower
int ConvertedInt = 42.0;
// Using these variables so the compiler
// doesn't optimize them away
cout << "Direct: " << DirectInt << "\n";
cout << "Converted: " << ConvertedInt;
}
Direct: 42
Converted: 42
Why Conversions Take Time
When the computer converts between types, it needs to do extra work:
- Converting a
float
to anint
needs to remove the decimal part - Converting a small number type to a bigger one needs to add extra digits
- Converting between
bool
and numbers needs to check if the value is zero
Think of it like converting between currencies. If you're paying in dollars at a store that only accepts euros, the cashier needs to do some math to convert the amount. This takes a little extra time compared to just accepting the euros directly.
When Should You Care?
For most programs, especially when you're learning C++, the speed difference is so tiny you won't notice it. You should focus on:
- Writing clear, easy-to-understand code
- Using the types that make sense for your data
- Avoiding dangerous conversions that might lose information
Only worry about the performance of conversions if:
- You're doing the conversion millions of times
- The conversion is in a critical part of your program that needs to be super fast
- You've measured your program and found that conversions are actually causing a problem
Remember: Code that's clear and correct is better than code that's fast but confusing or buggy!
Implicit Conversions and Narrowing Casts
Going into more depth on what is happening when a variable is used as a different type