`std::unordered_map`

and `std::map`

are both associative containers in C++ that store key-value pairs, but they have some keyÂ differences:

Ordering:

`std::unordered_map`

Â does not maintain any particular order of elements. The elements are organized into buckets based on their hash values.`std::map`

Â is an ordered associative container. It stores elements in sorted order based on the keys. By default, the keys are sorted in ascending order.

Underlying DataÂ Structure:

`std::unordered_map`

Â is implemented using a hash table. It uses a hash function to compute the hash value of the keys and distributes the elements into buckets accordingly.`std::map`

Â is typically implemented as a self-balancing binary search tree, such as a red-black tree. The elements are arranged in a hierarchical structure based on the key values.

Lookup and InsertionÂ Complexity:

`std::unordered_map`

Â provides average constant-time O(1) complexity for lookup, insertion, and deletion operations. However, in the worst case (e.g., when all elements have the same hash value), the complexity can degrade to linear time O(n).`std::map`

Â guarantees logarithmic time O(log n) complexity for lookup, insertion, and deletion operations. The self-balancing property of the underlying binary search tree ensures efficient operations.

KeyÂ Requirements:

- InÂ
`std::unordered_map`

, the key type must have a hash function and an equality comparison operator. The hash function is used to distribute the elements into buckets, and the equality operator is used to resolve collisions. - InÂ
`std::map`

, the key type must have a strict weak ordering (e.g.,Â`operator<`

Â or a custom comparator). The keys are compared using theÂ`operator<`

Â or the provided comparator function.

Here's an example to illustrate theÂ differences:

```
#include <iostream>
#include <map>
#include <unordered_map>
int main() {
std::unordered_map<std::string, int> umap = {
{"apple", 5}, {"banana", 3}, {"orange", 2}};
std::map<std::string, int> map = {
{"apple", 5}, {"banana", 3}, {"orange", 2}};
// Iterating over unordered_map
// (no specific order)
std::cout << "Unordered Map:" << '\n';
for (const auto& pair : umap) {
std::cout << pair.first << ": "
<< pair.second << '\n';
}
// Iterating over map (sorted order)
std::cout << "\nMap:" << '\n';
for (const auto& pair : map) {
std::cout << pair.first << ": "
<< pair.second << '\n';
}
}
```

```
Unordered Map:
orange: 2
apple: 5
banana: 3
Map:
apple: 5
banana: 3
orange: 2
```

In general, if you need fast lookup, insertion, and deletion operations and don't care about the order of elements, `std::unordered_map`

is a good choice. If you require the elements to be sorted based on keys or need logarithmic time complexity guarantees, `std::map`

is a suitableÂ option.

Answers to questions are automatically generated and may not have been reviewed.

This Question is from the Lesson:### Hashing and

`std::hash`

This lesson provides an in-depth look at hashing in C++, including `std::hash`

, collision strategies, and usage in hash-based containers.