When to Use Hash Tables

In what scenarios are hash tables a good choice compared to other data structures?

Hash tables are a good choice in scenarios where you need fast lookups, insertions, and deletions based on a key. They provide constant-time O(1) average-case complexity for these operations, making them efficient for large datasets.

Consider using hash tables when:

  1. You have a large amount of data and need to perform frequent lookups based on a unique key.
  2. You want to associate values with keys and retrieve them quickly.
  3. You don't need to maintain a specific order of elements.

For example, if you're building a phone book application where you want to store and retrieve contact information based on a person's name, a hash table would be a suitable choice. The name can serve as the key, and the associated contact details can be stored as the value.

#include <iostream>
#include <string>
#include <unordered_map>

int main() {
  std::unordered_map<
    std::string, std::string> phoneBook;

  // Adding entries to the phone book
  phoneBook["John"] = "123-456-7890";
  phoneBook["Alice"] = "987-654-3210";

  // Retrieving a phone number
  std::string name = "John";
  auto it = phoneBook.find(name);
  if (it != phoneBook.end()) {
    std::cout << "Phone number of " << name
      << ": " << it->second << '\n';
  } else {
    std::cout << "Contact not found.\n";
  }
}
Phone number of John: 123-456-7890

However, if you need to maintain a sorted order of elements or perform range queries, other data structures like balanced binary search trees (e.g., std::map) might be more appropriate.

Hashing and std::hash

This lesson provides an in-depth look at hashing in C++, including std::hash, collision strategies, and usage in hash-based containers.

Questions & Answers

Answers are generated by AI models and may not have been reviewed. Be mindful when running any code on your device.

Writing Custom Hash Functions
How can I write a custom hash function for my own data type?
Handling Hash Collisions
What happens when there is a collision in a hash table, and how is it handled?
std::unordered_map vs std::map
What are the differences between std::unordered_map and std::map in C++?
Hash Table Load Factor
What is the load factor of a hash table, and how does it affect performance?
Hash Table vs Binary Search Tree
When should I use a hash table (std::unordered_map) versus a binary search tree (std::map)?
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