Use Cases for SDL_SetWindowTitle()

What practical use cases are there for changing the window title during runtime?

Changing the window title at runtime can provide useful feedback to users or developers and improve the experience of your application. Here are a few practical scenarios:

Debugging

During development, you might display diagnostic information in the window title. For example, you can show the current frames per second (FPS) or debug messages without cluttering the game window.

void UpdateWindowTitle(
  SDL_Window* window, int fps
) {
  std::string title = "Game - FPS: "
    + std::to_string(fps);
  SDL_SetWindowTitle(
    window, title.c_str());
}

User Feedback

You can use the title to convey important information, like the player's score, the current level, or game state changes. For instance:

void SetGameOverTitle(SDL_Window* window) {
  SDL_SetWindowTitle(window,
    "Game Over - Thanks for Playing!");
}

Multi-Window Applications

If your application uses multiple windows, dynamic titles can help users distinguish between them. For example, a level editor might display the name of the level currently being edited.

void SetWindowTitle(
  SDL_Window* window,
  const std::string& levelName
) {
  SDL_SetWindowTitle(
    window,
    ("Editing: " + levelName).c_str()
  );
}

Localization

You can update the title dynamically to match the user's language preference:

void SetLocalizedTitle(
  SDL_Window* window,
  const std::string& language
) {
  if (language == "en") {
    SDL_SetWindowTitle(window, "Game");
  } else if (language == "es") {
    SDL_SetWindowTitle(window, "Juego");
  }
}

Dynamic window titles add polish to your application and can greatly enhance usability.

Window Titles

Learn how to set, get, and update window titles dynamically

Questions & Answers

Answers are generated by AI models and may not have been reviewed. Be mindful when running any code on your device.

Using Unicode in SDL Titles
Can I use Unicode characters in a window title?
Localizing SDL Titles
How do I localize window titles for different languages?
Styling SDL Titles
Is it possible to style the window title (e.g., bold text)?
Dynamic Titles in SDL
Can I make the title reflect real-time data, like a countdown timer?
Using SDL_GetWindowFromID()
Why should I use SDL_GetWindowFromID() instead of passing the SDL_Window*?
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