SDL Renderers

A guide to renderers in SDL, and how they are different from surfaces
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Game Dev with SDL2

Learn C++ and SDL development by creating hands on, practical projects inspired by classic retro games

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Ryan McCombe
Ryan McCombe
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Maths and Geometry Primer

Learn the basics of maths and geometry, so we can represent concepts like positions and distances between objects in our worlds.
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Ryan McCombe
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This lesson is part of the course:

Game Dev with SDL2

Learn C++ and SDL development by creating hands on, practical projects inspired by classic retro games

Free, Unlimited Access
sdl2-promo.jpg
This lesson is part of the course:

Game Dev with SDL2

Learn C++ and SDL development by creating hands on, practical projects inspired by classic retro games

Free, unlimited access

This course includes:

  • 27 Lessons
  • 100+ Code Samples
  • 91% Positive Reviews
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Next Lesson

Maths and Geometry Primer

Learn the basics of maths and geometry, so we can represent concepts like positions and distances between objects in our worlds.
3D art showing a teacher in a classroom
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